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The game is very enjoyable, I really loved its aesthetic. Personally, I’m a fan of things that evoke an older style, and this game does that wonderfully through its graphics

I didn’t quite understand the objective of the game. I believe it’s just to kill the people, right? I tried to collect the green coins, but I realized they weren’t the objective when I took damage and recovered health after picking them up (or was that a bonus for completing a goal?)

I encountered a few minor collision issues, like enemies entering the houses where I couldn’t attack, and I didn’t quite get how the right click attack works, although I assume it’s just aiming and shooting (for some reason, it never seemed to go in the right direction). But I understand that time is short, and these problems can happen.

The atmosphere turned out really well, congratulations on the project, and good luck in the jam!

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Thanks, I really appreciate the time and feedback :D  So glad you enjoyed it - yeah I was pleased how Frankie came out, took me half of the time to get him done lol so some of the mechanics are a bit...off for sure haha.  


Yeah so right click fires the green balls, and the reticle is to aim it. I should have made that a left click I think just cos I'd made the animation and decided his left click should punch, but I think that needs a rethink!

Yep the pills are just a health boost, the original idea was kill all the villagers and pick up coins, and also health, and eventually rescue the Doc, but fell quite far short from that :D

Thanks so much, really appreciate it :)