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(+1)

how do i set the lamps on fire? i seem to recall being able to breathe fire, but i forgot how.

had some bugs when trying to close the "door is closed" cutscene, it looked like it started multiple times instead, so while i walked around there was still the cutscene text lingering.

having the mouse sensitivity settings while in game would be nice, especially considering that you can't skip cutscenes.

having to rewatch the intro every time you die is annoying imho

also, the enemies drop way too many green orbs, which kind of trivialized combat

(+1)

Hey dude, I appreciate you playing my game and taking time to write out your thoughts and, more importantly, constructive criticisms. Here are some notes on what you have said:

  • Setting lamps on fire is done with the any fire-based attacks (Fire-Breath or Fire-Spit): since you should find the Fire-Breath Technique scroll before the lamps, activate the ability by pressing [2]
  • I'll look into the cutscene error for the "door is closed' cutscene and include a feature to skip cutscenes (I've been wanting to include that feature anyways); what button would you recommend I use for cutscene skipping: "Enter" or "Escape"?
  • During the time I have written this reply, I have updated how many orbs are dropped by enemies and will roll out this update when the other things are complete; I have no idea why I haven't done this yet because enemies in the later sections do not drop as many orbs as the ones in the first level
  • I'll see what I can do on adding a simple settings portion in the pause menu; it shouldn't be anything too difficult

Again, I thank you for playing my game and leaving a comment, and I will have the issues you have found rectified as soon as possible.

(+1)

that's the thing actually, i did not find the fire breathing scroll.

(1 edit) (+1)

If you have already collected the Fire-Breath Technique scroll, then it will not appear again as it is already a part of your inventory. If this is not the case, then it was most likely a programming error.

Edit: It is a programming error. I'll fix this and unleash a new update.