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(1 edit) (+1)

Love the whole ruined subway atmosphere! Has that melancholic feel which fits the writing perfectly.
Interesting way of implementing progression, where getting better equipment is pretty much mandatory for the boss fight.
Though fights are a little too hard for me personally, then again I don't play turn-based JRPGs much.
Also did encounter a few bugs here and there during my playthrough.
Thanks for making this!

Thanks for playing!