This game reminds me of Slice & Dice and Inscryption. I liked the music and the art style and I find our game is kind of similair with yours, since I also get inspiration from this kind of interaction.
While the damage/heal mechanics are a solid foundation, expanding beyond them could add more depth, especially considering the variety in gameplay seen in Slice & Dice. With that being said, it's understandable for a gamejam since our game meets same problem.
The health bar for enemy is not obvious, maybe need to make it a seperate health bar instead of just text on the card.
I like the camera motion and the realistic dice, the atmosphere is there, anyway, well done!