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Comments
Cool prototype. Love the inscryption mood and style, with a fresh different gameplay.
Kshut's sprite art is amazing usual, atmosphere/lighting is setup really well. Very visually impressive.
Appreciate the implementation of small actions like dragging the pieces and an actual dice rolling, it adds to the immersion pretty well.
Had fun with this, thanks for making it!
I really liked the mood and look of the game, really well made!
Sadly the first time I tried it I got stuck at the figure placing stage and was confused if I did something wrong or if this was a bug. After restarting it worked as expected.
Still pretty nice
Great game, nice concept, but found a few bugs that got me insta locked and have to restart the game
The mood of the game is reaaaaly cool. Also art made for character sheets was amazing. I didn't find gameplay to be too engaging due to rng factor but overall cool project!
The atmosphere and concept show a lot of promise (heh). Gameplay starts off strong, but loses some steam from unimplemented bits like shop/treasure cards. Would look forward to an expanded version, as what is there already feels fun and interesting.
Bug Note: Having Mumei reduced to 0 HP didn't seem to affect her much. Not sure if it's character-specific or just a general case.
I really like the fact you turned Fauna's RPG system into a game with hololive members. Its pretty cool. Unfortunately I think my laptop is not strong enough to run this game. I can barely get like 10fps. But from the very little I was able to play and the little demo you showed in your video, I think this is great! The atmosphere and realistic dice really makes it for me.
This game reminds me of Slice & Dice and Inscryption. I liked the music and the art style and I find our game is kind of similair with yours, since I also get inspiration from this kind of interaction.
While the damage/heal mechanics are a solid foundation, expanding beyond them could add more depth, especially considering the variety in gameplay seen in Slice & Dice. With that being said, it's understandable for a gamejam since our game meets same problem.
The health bar for enemy is not obvious, maybe need to make it a seperate health bar instead of just text on the card.
I like the camera motion and the realistic dice, the atmosphere is there, anyway, well done!
I liked the music and the art style, well done.
I don't mind RNG but I'm not a big fan of making the gameplay loop around it, still had fun though!
That's Fair! Thank you for trying out our game!
Love it! Artwork beautiful! Gameplay, as it should be! Atmosphere, perfect! Would continue playing if there's more!
Love it! Artwork beautiful! Gameplay, as it should be! Atmosphere, perfect! Would continue playing if there's more!