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Nice to have a horror game in this jam! I think the game is to bright, it somewhat removes the spooky factor for me and makes the flashlight useless.
There is also a bug where you interact with the locker at the start and it opens the exit door / changes the objective.
A stamina bar and music/sfx when red gura chases you would be nice.
Anyway cool game and nice references :)

(+1)

LMAAAAOOOOO alright this one’s funny, good catch! Dunno how this managed to pass through

We did have some ideas during development on a power grid objective, but ran out of time during implementation. I like the idea of the extra sound effects though! We’ll probably look into that once the jamb is over.

Thanks for playing :)