Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The controls are very smooth and intuitive. The core gameplay loop is solid but does get repetitive after a while, especially given the rogue-lite formula. An option to skip previous levels would help alleviate this. Also, it's strange to me that increased deviation is an upgrade, as it makes it harder to engage enemies safely from range. Perhaps upgrades like damage and shot count could increase deviation passively, and then there could be another upgrade to decrease it?