Great visuals and fun rope swinging mechanic! For such an adventurous setting the obstacles/enemies (mushrooms) felt a bit too easy to evade tho. But still very well done! :))
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Thanks for playing! Glad you enjoyed; the visuals and swinging mechanic were definitely the priority components! Fully agree on the ease of “enemy” avoidance - occasionally they make a piece of gold inaccessible but for the most part mushrooms are practically set dressing. The original plan had a combination of passive (mushroom) and active (falling rocks) obstacles to make for more interesting evasion gameplay, but had to be cut down for time - something to return to for polish after the jam concludes!