For a precision platformer I really like the fact that it is not overly hard! Visually clean and the concept is clever.
Some personal thoughts:
-Currently it seems that aiming is based off entirely on nearest star. Since the control uses mouse, I think it would be nicer that stars are selected based on nearest to cursor.
-For some levels, it feels like death zone for the pit is too high up. There are a few times where I was still able to dash and have dashed, but was still cut off since I was too near the pit.
-Would prefer if the scribbles are only cleared off from dashes instead of just from touching. This is normally not a problem, but for stars with multiple dashes it gets a little unpredictable sometimes.
Overall, had great fun on this game, would love to see more! Thanks for making it!