Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Once I wrapped my head around things this was a good time! I really like bouncing between the different paths to either add more summons or help fight myself.
One UX thing I thought of is holding space and then unsummoning whoever the mouse hovers over would be nice, def not necessary though. Also maybe some portals close sooner than others, so you can have a bit more reason to reallocate summons
Good stuff, grats