I played this on the downloadable version yesterday, but Itch didn't let me post a comment for some reason. I will say that the web version is more convenient for trial purposes, but generally I strongly prefer to download games.
First, some bugs that are hopefully easy to fix but that detract a great deal from the gameplay experience:
When I use mend wounds I get this error that likely resulted from an animation that was loaded using a script call or plugin function but not used in one of the engine's designated animation spots, resulting in it not being added to the list of animations included when [Remove unused assets] check is checked (this isn't exact, but should give a good place to start when trying to fix it)
This happened while out of battle:
Second a piece of specific gameplay feedback
In my gameplay, it seemed like whether or not an encounter is (mostly) safe boils down to one thing: Does the enemy deal more damage than mend wounds recovers? If yes, then I have to hope that I can deal enough damage to kill it before it kills me (which usually doesn't work). If no, then the optimal strategy is to spam mend wounds every turn* (with the important detail that it can crit and miss, which means luck is involved so its certainly not an airtight strategy) until I am at full health, and sometimes the gain of Mend Wounds is like 5 health higher than the damage taken so I sit there spamming the same move for a while which is quite boring
For actual feedback on how I feel about the game concept, I must say that I like it a lot! The idea of a rougelite RPG is very compelling, the dark atmosphere and edgy text feels dark-souls esc, and the randomized loot can make for some cool emergent gameplay with trying different strategies and unique setups based on whatever weapon skills I'm stuck with if those ever become more distinct (maybe they already are pretty different, I didn't see more than a few types of weapons since I didn't play too too much) along with some desperation when I get into tight spots. I will be excited to see if this game goes anywhere!