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A couple things:

  • before I released it, I got feedback that the bullets were much too fast, and I must’ve tonight it back a bit too much. It feels slow to me too.
  • one of things I wanted to put in was to ability to set angles be degrees instead of moving with the button.
  • the bullets sticking was a bit of an afterthought because of the one wildcard. I thought about adding bullet trajectory, but it times like too much hassle.
  • which level would you say it started to feel like filler? I was worried that it would that feel that way, but hoped I was doing enough variety. Hopefully you found the level select screen and were able to play around with the prisms a bit before you threw in your hat.

And no hard feelings. Thanks for playing and leaving a comment! All very good feedback that I’ll plan on updating after the jam!