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You nailed it. The art was indeed inspired by Behemoth and some more contemporary games with a similar style like Brotato & Space Gladiators.

The music was added 4 hours before the submission was due, so we’re glad we actually pulled something through.

We noticed some other players experience a bit of confusion around the cannon. It is similar to the other hazards. You can only interact with it once it’s called out in the sidebar. We should have done a better job of communicating this to the player.

Thank you for the feedback and kind comments!