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It might help if you pretend, like Felix Dubois said, that it makes it more realistic: if you wanted to adjust the mirror, as soon as you touch it, it bumps a little in a super frustrating way! XD
All joking aside, I couldn’t figure out how to fix this and it was pretty frustrating to me too. I think I have an idea of how to take care of it, and I’ll fix it after the jam.
I thought it would be fun to add scoring to it, but I should have made it more lax. Ideally, each level for have a par, but that sounded boring to try and get right, so instead the score for each level is calculated exactly the same (lazy) way: if you have fewer than 9 shots and 3 mirrors, you get 3 stars; fewer than 16 shots and 6 mirrors, you get 2 stars; all else gets you 1 star.
On the note that you could get 3 stars if you set it all up right after starting over, that’s actually how I envisioned somebody could get a perfect score, which I’m currently okay with, unless you have a better idea. It looks like your message might’ve gotten cut off, though.
When I work on the game more after the jam, there will be mirrors that need white light, so the prism won’t suffice.
Thanks so much for playing and leaving such detailed feedback!