Thanks for your feedback. I know my game has some synch bugs, but they all should be visual bugs and yes I couldn't managed to fix them in time. I actually have no idea how could I fix those visual synch bugs with message system... What's going on under the roof mostly handled by host so there shouldn't be any bugs other than visual synching issues. Can you give me some examples of synch bugs you encountered?
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Sure! The main issue we encountered was when a non-host player tried to repair a part of the ship. Most objects could be fixed without any issues most of the time. However, repairing the deck is a two-part process: first, you place a plank, and then you use the hammer. If a non-host player places the plank, it disappears instantly and the plank is lost from their hand.