I’ve noticed how all the different enemy unit types behave differently. Rare to see a game in an NSFW game jam that puts so much effort into the gameplay.
Yes, the different abilities and upgrade paths aren’t very well balanced against each other, but what can you expect in a 9 day jam?
Btw, there seems to be a bug in the web build that causes the game to freeze on the upgrade selection screen. The Windows build doesn’t seem to have that problem.