I liked the cute character art!
The story is also well narrated. I didn't follow Ina's POV during ENReco so I think this is an interesting and different way to enjoy it!
Oh and the music is great too! It changed to the match the scene tone, most of the time. I feel the first shrine scene probably needed a more ominous bgm to match the darkness in the place and fear of the unknown in the characters.
Interesting use of sanity to determine the story path.
Improvement suggestions:
- Include more activity variations for the sanity changes and make the effect on sanity not visible to the player (eg: hide the +1 / -1 text) so the player chooses guided by their own feelings/gut instead of focusing on numbers.
- UI elements could use some polishing.
- The UI doesn't scale well in ultrawide displays.
- Small bug: After the call, Elizabeth's sprite stays on screen for the rest of the game. I chose to think she became the narrator and read all narrator lines in her voice. XD