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I’m still a bit confused on the purpose of cleaning the corruption. At first, I thought it was required to open a door, but it turns out I just needed water for that. Then I figured perhaps I should avoid it because it might be the thing that reduces the water effect. But nope, the water just fades over time on its own. Finally, I noticed the purple health bar (which is the same bar as the boss’s health) decreases whenever I clean a corruption. So, I’m guessing it’s meant to make the boss fight easier?

If that’s the case, then perhaps it’s an intentional hidden mechanic. I get that you might not want to spell it out in the tutorial, but maybe an indirect hint would help players connect the dots? For me, it’s just a shame that such a cool mechanic, which ties perfectly into the jam theme, might go unnoticed. Even after completing the game twice, I’m still not 100% sure if that’s really the intended purpose.

You're absolutely correct, the purple health bar is tied directly to the bosses final health. So while it's not completely required to clean all the nodes, it makes the final boss an easier fight. It is supposed to be more of a hidden mechanic you wouldn't know about until the end of the game, but in hindsight more hints probably would have been for the best. Thank you for the feedback, and for being so perceptive to our programmer's hard work!