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(+1)

Very nice game! The visuals are great, the ambience is there and the gameplay is engaging.

I would be interesting to see this developed further into a full fledged game with a story and more hololive specific references (for example attack names, items and so on)

Improvement suggestions:

- UI is a key element in the game but it doesn't scale well on ultrawide displays. (the reroll buttons are not under the right cards)

- Definitely need to have a separate animation or effect to distinguish healing from taking damage.

- Fallen characters should have their card reflect it in some way. It could be a different portrait, card position or an icon on top.

- In the talent selection phase, I wish I could click on a selected talent to unselect them if I misclicked.

- I'd love some display options like VSync, fps limit and windowed mode.

Bugs:

- I started a fight with 2 characters with 0 HP but they could still perform actions.

- Misspelling the talent names is a sin! They're IRyS (capital R) and Raora (not Raroa).

- I landed on treasure spaces but got nothing(?) and instead triggered a fight?