I suppose you've made a lag simulator here. Interesting take on the theme. I was going to complain that sometimes the screen just fills with logs and there's nothing to be done about it, but that's my fault for forgetting there's a jump button. Still got a score of ~1300 (forgot to write down the exact number) so it didn't hamper me too much - whenever I'd get hit, the reflection would also get hit, which I think was resulting in no real net change?
The screen did fill with so many obstacles that very quickly I was too busy focusing on not getting hit to worry about trying to maneuver my reflection into danger, which seems unintended.
The lack of animation is understandable, but it'd been a good start to have the player and their reflection at least rotate to face in the direction of movement. As it is it feels more like I'm controlling a carnival game - though you could lean into that instead :]
As it is it's a decent way to burn a bit of time, and there's plenty of room for improvement. Not a bad game, especially for a first time entry!