XD about the logs they actually spawn only when you collect coins so it's partly your fault if there too many at once and the jump is intend for this trap. If both the player and the mirror get hit at the same time the mirror hit is also delayed so you take the hit first and recovers very shortly after. So both being hit don't really change anything exept if it's a lethal hit also since the delay is reduced over time you lose a bit here.
It's actually partly intended that you worry more about your life because i increase the difficulty overtime, i just overtune it a bit too much so it happen to quickly. The game is actually more about dodging in clutch so i expect it. I still gonna try to add more stuff about the mirror too make it more integrated in the game and actually need to worry about it.
I never create animation and 3D character so i didn't have it for the jam but i definitly gonna try to make one.
Thanks for playing and the feedback!