Thanks, glad you liked those parts! I made it a bit difficult for most people and added a bunch of mechanics which wasn't the best decision. I've learned that I have to try and focus on things I like the most (modeling & animation) and trim down the features that I add since game jams are really short which resulted in me neglecting things that matter like hit detection and player experience. First game I've made to near completion so I was eager to learn new stuff and add everything I like into one game haha. Thanks for the input and improvement suggestions!