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Very interesting take on the theme. I like the turn based combat approach.

Art and UI is a little simple but effective, liked the sound and music - really gave the game a good feel.

The enemies had some navigation problems at times but for the most part seemed to work.

Thanks for submitting would be interested in playing more levels

Thanks for playing and the feedback!  Definitely more level (and mechanics) on the way but you're right, I also need to redo the enemy nav/AI.  This was the most I've used the nav system and struggled with it, realizing midway I'd have to do things the hard way to work right but didn't understand the system enough to actually implement it in time.  Hopefully next jam I understand nav well and can move on to messing up other things :)