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One of the most polishd one I've seen in a jam, the concept is nothing new but the asthetichs give this call of duty zombie a breath of fresh air, good job, nicely done.

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Thanks, I'm really glad you enjoyed it! Yeah I'm super proud of it tbh. Part of the reason I think it came out so polished is we were very lucky and had some people to help expand the team whenever we were going to hit a wall haha (thank god for trello planning).

Two of the artists joined on Wednesday, CJ (the level designer) joined a day earlier, and Jason (the last programmer) joined on Thursday. Without them the scope would have had to have been reduced a tooooonn