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(+1)

I must admit that audio here is very special (but in positive sense), it’s also nice to have some different mini games according to Monstruo’s level. I think it’s a good game to try.

Maybe some music could be a bit happier, but assume that it’s chosen to show the sadness of main character at the beginning. I haven’t encountered any major bugs, except last game when the counter for recipe steps were showing 3 for further ones.

I’m very impressed that you were able to put a RPG Maker game (I assume it is) as a WebGL app (I had some experience with XP to VXAce versions and I didn’t know there is possible).

(2 edits) (+1)

Thank you for playing! And for reporting a mistake, I’ll look into it! >_<

I have to say there’s something with my music writing skills that makes my melodies always turn out sad or anxious or scary, even when I try to make them upbeat. But yeah, usually it works with the games because they also turn out that way (I guess that’s my creative curse).

And yeah, it’s an RPG Maker MV game, maybe they changed something but exporting to Web wasn’t that hard at all, the only problem is that it is guilty of NOT exporting important files and then crashing, so you have to identify which file was overlooked by the engine and manually add it to the folder before making a ZIP out of it ^^