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I was able to get the plugins working after some troubleshooting, but for some reason, enemies don't seem to attack. Even when I manually end a turn, it just loops back to my turn. On top of this, my cards don't return to my hand, as if they were permanently removed even though they shouldn't be. I turned off all of the plugins I had that affected battles in some way, and I even copied the plugins directly from the sample projects, but I still get the bug. Even when cross-referencing my project with the example projects, I can't find any inconsistencies that would result in this happening.

I would really like to get this working, as I enjoy card-based battle systems far more than the standard turn-based ones, so I wanted to see if I could incorporate this into my current game project.

Hey Legoguy 9875,

Sorry to hear you are having these issues. Could you please post screencaps of the following from your project:

- List of all plugins in the Plugin Manager

- Plugin Parameter page for CGC Core Engine

- End Turn Button Parameter in CGC Core Engine (click to expand the box and take a screencap of that)

- Console Log when you are running a Battle (press F8 while the game is running and take a screencap of the window)

Once you have to that to us we can start troubleshooting these issues.

Thanks,

MythAtelier Team