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Legoguy9875

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A member registered Jan 28, 2019

Recent community posts

As for the Card Types thing, I haven't done any edits to the skills to have them fully work with the card system yet, and they're still acting on default values. I was mainly focusing on getting the system working before I started going into that. I should be able to get those fixed on my own, but thank you for pointing me in the right direction on how to go about fixing it!

Okay wow, so I'm dumb. I didn't realize that the End Turn button was calling upon a specific skill (in hindsight, I should've realized that when I saw that clicking the button would bring up the text "player guards"

After swapping the guard skill that was there by default with the Wait skill from the example project, it works now! Enemies attack as they should, and the cards return to my hand as well. Thanks so much - I never would've thought to check the skills had you not mentioned it lol.

I'll make another post if I find any other major issues, but for now those were my main hiccups. Once again, thanks for the quick response!

Here's the full plugin list. I turned off all of the plugins that I knew had some effect on how combat works (I even turned off YEP Core to see if maybe it was just a YEP compatibility issue, but that didn't seem to work either)

I assume this is what you meant by the plugin parameter page? I filled in all the necessary parameters as listed in your video guide, and the cards display as they should.

The End Turn parameter should also be correct based on the video guide. The button itself does function in-game, as it would give my character TP whenever I clicked it - something that normally occurs at the start/end of a turn.

And here's the console. I did check the js file to see if I could manually correct whatever this error is referring to, but I'm not fully familiar with js scripting, so I couldn't recognize any obvious errors (also, I did disable ShowCard prior to posting this to see if that was causing the problem, but it's still not functioning

If it helps, I'm using the versions of the plugins purchased via Steam, not the Itch.io page. Thank you for the quick response!

I was able to get the plugins working after some troubleshooting, but for some reason, enemies don't seem to attack. Even when I manually end a turn, it just loops back to my turn. On top of this, my cards don't return to my hand, as if they were permanently removed even though they shouldn't be. I turned off all of the plugins I had that affected battles in some way, and I even copied the plugins directly from the sample projects, but I still get the bug. Even when cross-referencing my project with the example projects, I can't find any inconsistencies that would result in this happening.

I would really like to get this working, as I enjoy card-based battle systems far more than the standard turn-based ones, so I wanted to see if I could incorporate this into my current game project.