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(2 edits) (+1)

This is tamagotchi gold. Super intuitive, yet I appreciate the included tutorial / help pages (and since the game doesn’t require constant attention, I didn’t mind properly reading it instead of skimming it like I usually do). The graphics are incredible; cute, cozy, polished - the lot. The music is very nice too, although it gets a little repetitive after a while, so I ended up muting it and putting on some nice lo-fi :)

I like that there’s a variety of options for the creativity stat, the patting mechanic is a nice touch (pun intended, sorry). To be honest, I thought that calling the character “Her” is a bit of an odd choice, but why not I guess :) although I’d love a rename feature, so players can maybe feel a little more attached to them (and you could show notifications like “[X] is feeling creative”, etc).

I had a lot of fun playing it and I honestly wouldn’t mind having something like that on the whole time while working. My only grudge was with the fact that if I close and reopen the game, it starts from the beginning instead of continuing where I left off. If you’re planning on adding persistence in a post-jam update, maybe a tiny timer wouldn’t go amiss either, so the player can track how long they’ve kept Her alive.

Thank you for the experience - it was lovely, and congratulations on submitting such a polished game!

(+1)

Gotchu! image.png

Thank you for your feedbacks!