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Played it to the end. Overall  a super cute game with a lot of heart. The enemy design is absolutely fantastic and the adherence to four colors makes for a lovely game. The gameplay is simple and builds to a frantic and wild pace by the end. The only real weakness was I felt was it felt like my powers didn't have as much effect as they could, the knockback was cool but it wasn't clear if it was doing more damage, and the multi-punch seemed to damage enemies faster but I felt like I could win by just kicking and punching as I wasn't clear if enemies were hurting me by standing next to me or only when they got past, it could have used some hit indicators. The sound design was also super fun, I loved the sound effect on the push power and I really liked the variation in  scale of enemies. Super charming game, hope the devs go on to make more in the future as this was a good first one!

Hey! Thanks a lot for trying it!

Yep, you're totally right, I needed to reach the deadline for the Jam and didn't find the proper time to make what I had in mind, I wanted to make the powers rewarding but as you said they feel like you actually don't need them to win the game.

Now that I don't have to rush anymore I will try to modify that so the core of the game has more sense.

Thanks again!