Brilliant! Very smart use of the Theme and the limitation. It's also quite challenging to coordinate mouse + keys to solve the puzzles
charro
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Hey! Thanks a lot for trying it!
Yep, you're totally right, I needed to reach the deadline for the Jam and didn't find the proper time to make what I had in mind, I wanted to make the powers rewarding but as you said they feel like you actually don't need them to win the game.
Now that I don't have to rush anymore I will try to modify that so the core of the game has more sense.
Thanks again!
Thanks for your feedback ! It slightly fits the theme because the adding challenges are repeated in an infinite loop (until you lose, of course XD), but I agree that it's too subtle to be clear. Also agree that the speed factor is not properly balanced (actually it's just increased by a fixed 5%). We did it in less than 5 hours in two days and I didn't know anything about Godot before so unfortunately we didn't have time for any fine tuning or further improvements. I'm just happy it doesn't crash (at least I didn't see it crashing so far XD)