Glad you liked it. We had a ton of fun with the story bits and I tried to make the smashing bit as cathartic as possible.
Yea the collider thing is a great point. We didn't tune the range on those super well so they ended up a bit overly large. Also the villagers animation sometimes 'misses' even when they hit if the player moves because I coded it kind of backwards and without a final check, which makes that collider issue even more weird feeling.