I love how much charisma spreads this game. The exploration and the story behind these madafakas from Miskatonic are really fun. Really cathartic smashing them in the second phase with the Trocity.
The colliders and triggers are a little wierds, so you can grab item/be hit by villagers in a longer distance they should... But it just minor issues.
Viewing post in Build-A-Trocity jam comments
Glad you liked it. We had a ton of fun with the story bits and I tried to make the smashing bit as cathartic as possible.
Yea the collider thing is a great point. We didn't tune the range on those super well so they ended up a bit overly large. Also the villagers animation sometimes 'misses' even when they hit if the player moves because I coded it kind of backwards and without a final check, which makes that collider issue even more weird feeling.