This is the funnies ragdoll physics game I’ve seen since Sumotori Dreams, excellent job. Great concept introduced nicely, awesome visuals (so much polish!), great audio - the lot.
At first I thought the time limits are a little short, but after playing a few rounds they weren’t the problem anymore - my failures mostly stemmed from the fact that mostly the right pose in a bad “origin”, so my character was way off position-wise from the target. Maybe this could be alleviated by adding some sort of shadow or outline that is projected from your character onto the wall - but then again, this might make things too easy… or not, the time allotment is still pretty steep :)
I had a whale of a time playing this, it’s definitely one of the best games from this jam in my opinion :)