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Great game idea and implementation. My only complaint is that it actually suffers a bit under the one button premise because it takes attention from the actual command planning and focuses on the moving pointer. This game would be great to turn into a post jam with more suitable controls.

Thank you so much for your feedback and critique! Honestly, I think you’re absolutely right – I also found it challenging at times to balance planning the moves and keeping track of the pointer. I thought it was just me being too slow! The one-button restriction was an interesting experiment, but I can see how it takes attention away from the core strategy. I really like your idea of a post-jam version with more suitable controls – definitely something to think about! Thanks again for playing and sharing your thoughts!