I second all of this. Legit, you said everything I was going to.
To the dev: Will the free version get updates but delayed behind the paid, or is it always going to remain limited and never full?
The thing about the current state of development is that the game changes fast and by a quite big magnitude at times. The free version serves as a demo to showcase to the player what the game can and cannot do to help them decide whether they want to support it. As such it needs to be as representative as possible, so keeping it just one version behind might already not qualify, that's why I opted for the limited feature approach.
But I assume when the project reaches a certain maturity and enters a comfortable beta, where more content access is the main driver for a paid version. Then, it would make sense to switch to the delayed model :)
Cheers~!
Thank you very much for the detailed response. That was exactly what I was wondering. I was thinking, when it gets a lot of changes I'd like to test the direction it is going in and see if I like it a lot more. As it stands now, it is a good start, but as you said limited. I'm assuming there will be objectives or a shop or something in the full version eventually?
Community feedback will definitely drive the direction of the development. In the nearest updates I plan to expand the core of the game to allow the player more fun and freedom in the sandbox. Objectives and shop will definitely help to give some direction and purpose, but I'll need to see what works and what doesn't :)