I made it out of the window after trying a couple strategies! I think the strategic premise of the game is very cool, but it seems to have a few bugs (for example some villains died, even though I was nowhere close to them or my thrown gun flew right through a villain but didn't kill him) and the hitboxes feel a bit unpredictable (for example the chairs blocking my projectiles sometimes). If you fix those issues it's a cool game, reminds me of Super Hot :)
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Hi! Yes the game is a bit limited by the engine. I liked the idea so I thought that despite my lack of skill programming, I'd try to bring it to life, even if it means not using Godot or Unity and using something more basic. I love Gdevelop though, specially for making small games and prototypes, and testing mechanics.
I'm glad you see that resemblance! When describing it in the GDD I used Super Hot as a reference, as well as Ape Out (I wanted to add a bit more chaos and props).
Thanks for playing!