Game Maker Gang o7. Super cool aesthetic, I really liked the use of blue as an accent color it really made things pop and the dithering is very clean looking and unique. The pacing is very well done and lets the viewer sit with a scene for just long enough before advancing the story. I never felt bored or rushed and when the final scene came I was disappointed that there wasn't more to come. It's a tricky balance to strike and you nailed it imo. My biggest criticism is that the writing is kind of heavy handed and meh. I felt it detracted from the rest of the scene and that the scene would have been more powerful with minimal text or more-open ended text. Not sure if that makes sense. But overall this was sick, I dig your style, and this feels like a great intro to an underwater escape metroidvania or something.
Viewing post in Sinking in Time jam comments
Haha, welcome to the Game Maker meeting. Thank you so much for the feedback! Initially, I considered reducing the amount of text, as I also felt it might interfere a bit. However, my hands were tired, and I couldnāt fully meet the scene's demands through pure art, so it was the only alternative. I hope it didnāt detract too much from the experience, and Iām glad you enjoyed the scene, thanks for your kind words!