A lot of clever ideas in this game. The chalk is really powerful and a super cool game mechanic, I'd have loved to the game lean into that. I liked so much so that I literally restarted until I got it at start and I was bummed when it faded all the way, though a little fading was good. I got the key and then wasn't sure what to do. The game is really hard as it is now. I kept getting killed by floor traps and skeletons and those felt super hard to avoid. I liked the music that was in it, would have liked if it looped. The idea is pretty cool labyrinth games are often dope and one where you only can run is fun. It would have been nice if you could trick enemies into hazards or something. I like what is there it's got some decent bones. Also speed items underutilized so that was cool.
Viewing post in Test of Time jam comments
Hey thanks for trying out my game! Yeah it's under developed sadly, just ran out of time.. There were so many cool ideas I got started on but didn't get the time to balance and fully fill out. But yeah, really appreciate the feedback! I think the floor traps are definitely a bit too subtle, but it at least ensures that the player is going to die and understand the mechanic for the Beta build. With the key, the objective was the bring it back to the hole, it's not very self explanatory at this stage, but yeah, thanks for playing!