This game is tight. Great concept and solid execution. The feel of actually hitting the cue ball and watching it fly around and take out the enemies is very satisfying. My biggest feedback is that I felt impatient waiting for my next turn - it seems like the game is waiting for the ball to completely stop before you can hit it again - but what we perceive as "stopping" versus how the game does that math can feel like a big gap. I would love to play this where the time between turns is faster paced and really fly through these dungeons!