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Hi!

Thanks for the very detailed review! :D Yes, BH has to be somewhat linear, it's just not possible for a one man development "team" to get enough content in a short amount of time without people questioning the existence and also getting support while working full-time beside it... It's just not possible for me.

1) You really had me checking the leggings... but as far as I can tell, she is definitely wearing them. You look at her legs and they're quite bright, due to the sun shining on them, but they're there. Also Lucy and NTR?! Holy moly, that's the last I would think of, when thinking about Lucy. :D

2) Yes, the hidden clickables are kind of difficult, I agree, but they're not at random pixels, they have their points, if you manage to see something.

3) I totally feel it, would love to make it a 3d game, lol. But I have to make sacrifices, I could fill the game with lots and lots of minor details, but then people would even be less engaged since it's under the premise of an adult visual novel, so most people expect h-scenes and not random background events, unfortunately. Since those background events take time, it would take too long to build them beside the normal story.
I agree on the phone, I should make more use of it, I don't play to introduce a sandbox mode currently though.

For the pros, thanks! :D I try to get some chuckles out of the player while still maintaining a serious storyline.

(+1)

Thanks for the reply!

1) The Lucy leggings may just be my brightness/resolution/etc, so it's understandable if it's all on my end. As for the "NTR", chalk it up to  that "something feels off, what am I missing" feeling that the story gives me, like I know there's a whole mystery and I'm questioning everything trying to piece clues together ahead of the story.


2) When you release Chapt. 3 I'll go back and see if I can "connect the dots" on the hiddens and look for a pattern. Admittedly, dividing my attention between story, background, and clickables is not my "forte`" lol


3) I get it. I've watched enough devs bite off more than they can chew trying to change things up so I don't dog them too much about my preferences. All I meant was having a bit more choice selection when events or people would be the obvious "go-to". Sort of like the alley scene *cough: spoilers* where clearly there were some things that were going on but.....


You're doing great though, I'm invested! Looking forward to seeing if a few theories I have play out  :)

(+1)

You're welcome and thank you too! :) Lucys leggings is definitely there, no worries. There won't be any NTR in my game, that's not something I want to implement. 

I don't want to make the secret clickables to obvious, more like "accidental clicks reveal something interesting" or the player saw something and be like "wtf, did I see over there".

Yes, I would like to make multiple deep branches, but at the moment, it's not something I can invest time into, simple stories seem to be more attractive.