Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Really, REALLY insane proof of concept. Considering that all of this was done in just a week, extra impressive. I know you said that it isn't quite where you want it to be- even by jam standards- so ill save my FULL thoughts for the updated release.  I really like the idea of doing ikaruga times 2, with 4 different colors to work with. I'm a bigggg fan of the Dept. Heaven typography going on as well. Deff let us know when the updated version is out! 

(+1)

Thanks! The build that brings it to the level of "what I thought I'd have by the end of the jam" should be up this evening, so not too long to wait now, haha.

It's interesting you bring up Dept. Heaven - that wasn't really a conscious influence on the work here, though I can also see it (and Riviera is influencing the RPG Maker remake of my GameBoy game). It was largely seeing the new Gundam series from Khara being revealed, playing some Radiant Silvergun on Steam Deck, and also kinda the UI of stuff like Neon White and deciding to try and evoke the vibes pre-teen me loved when watching Toonami after school back in middle school.