Day Seven + Day Eight
Yesterday and today I worked on adding an enemy wave spawner. It spawns in a few enemies, then after you kill those enemies, it'll spawn in the next wave, then the next wave, so on and so forth until there are no more waves to fight! Here's some footage. It, unfortunately, doesn't work all the way, though. After you kill on the enemies it doesn't spawn in the next wave, which is a problem that I'm trying to figure out. If I don't figure it out, then I'm sure there's a messy(code-wise) workaround that I can do to give it the appearance that it does that.