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I thought that the exp system was clever as a way to manage all resources and tie into combat + exploration
I got all the way through temple and blew up wall to get to man and the way closed behind me then I died to go back to checkpoint before and was softlocked in respawn room. I stopped after that because it took me a while to get there and would have had to restart
I got all the ankhs but when I died it would reset how many I had collected to 1 (I think because save points could only be used once)
because of this the combat was a bit brutal as I was permanently 2 hit
I also couldnt read any of the tablets? I think that the lore reason is that the man is the only one who could read them but why are they everywhere (I prob missed something)
This isnt really a metroidvania and checking the page you submitted it to the game boy jam as well so it feels like an afterthought to submit here

Well, see, that's the thing. It was originally planned for this game jam, submitting it to the other one was the afterthought. But you're absolutely right, it's not a metroidvania in its current state. I was way too ambitious with my goals, this was supposed to be a mostly-linear intro segment meant to set the scene for a larger open world, and also a place for the player to get acquainted with their tools. Unfortunately life caught up with me and I wasn't able to get much done for the "main game" section, and it didn't have anywhere near the same level of polish as the intro, so I decided to submit it as-is.

Yeah, I've had a few bugs reported with the anhks. Thanks for your addition! You should be able to read the tablets--every "ruin" is interactable, aside from like walls and things--but you can only read them once, so maybe you read them without noticing? I know when I playtested sometimes I would use a weapon right next to one of them and then keep pressing A through the text and would miss it.

I'm sorry about getting softlocked in the respawn room! I'm guessing it wouldn't let you transition to the next room? That's a known bug (more like a developer oversight, my bad) where it forgets to load the nearby scenes when you reload a checkpoint.

I read your page and the ankh's are supposed to be one time use and they dont regen I can see how I confused that
But with that, it encourages basically dying on purpose everytime you get hit so you save up all hit points for a difficult encounter 
And the tablets I could interact with but couldnt read not sure if it was a font issue or a my eyes issue lol
Sorry if my comment came out rude I just saw this one and another jam both submitted to gb jam without updates and assumed. Sorry life stuff prevented you from working on it more