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This is such a clever idea! The sequencer aspect is unique and super cool. It gives you a nice sense of progression as things fall into place. On top of that, it's also really smart to have a sokoban game about rearranging furniture, since it naturally explains *why* thing X needs to be in spot Y (and also contributes to the sense of progression, since the room does look nicer when you're done)! Oh, also, I like that the game forces you to use the undo or reset feature as part of the tutorial.