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absolutely cute game. are the levels procedurally generated? sometimes I had the feeling they are kind of unfair, especially when the lookahead was diminished because you already somewhat struggle.

loved the music, but the avalanche was a bit too loud in comparison for me

yes they are generated pls look at the page, sorry about the avalanche but you need to be close to it hear it that loud

Yeah, the levels are procedurally generated using Godot's FastNoiseLite. The game could've likely benefitted from some further balancing to help a bit with some of the feelings of unfairness, but ultimately with a game jam there's only so much time.

I hope that you were still able to enjoy it, even if it can be a bit punishing from time to time.