Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Good point

-Exceptional art. Beautiful pixel art. Disturbing aesthetics. It's a love letter to the point and click style of the 90s. Day of the tentacle, sam and max hit the road... Brilliant.
-The gameplay, the wacky side of the dialogues, such charismatic and charicatural characters.
-The opening cinematic, the music. From an artistic point of view, for the moment your project is the most coherent and the most solid. It totally suits the style of gameplay from which it has borrowed the codes. Magnificent

???- I don't put it in the point to review because it's part of the aesthetics. But the "test everything and anything on anyone" side is a style, but it's part of the points I've never adhered to in point and click.

Point to review
-The movements at the point in click are difficult, especially at the level of the footbridge.

Final view:

Nothing else to say in the style it is simply magnificent. Great art with a rare finesse I really applaud. The only point that is not really negative is the niche side of the point in click of the 90s, which can be extremely complicated or off-putting. But in your case I find that if there was not this aspect, it would not have entirely paid homage to the style. Well done again.

Thank you for your work and for allowing to play your game. Good work and maybe see you next time.

(+1)

Thank you for the kind words! Honestly I'm hoping once we flesh things out with some more dialogue the puzzles will flow a bit better