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(1 edit) (+1)

Well, that's a pretty smart game! Taking advantage of the human brain in recognizing faces :)) Do you know of "Chernoff faces"? :) And smart interpretation of the theme! The game is so simple, but is quite catchy!

I wish the progression was a bit more challenging - I felt like I would never lose, so I just quit after 24 catches. While speen and quantity increase - the time increases compensate too much. I'd recommend shortening it for a challenge :) At least after some levels

(+1)

Thanks for all the nice feedback! I didnt know about the chernoff faces, but after looking it up its quite similar to how I made my characters with little variables to make the characters distinguishable!

Regarding the difficulty, I've realized afterwards how easily I could've added a difficulty setting or even slider in the menu so the player themselves can decide how difficult they want the game. Now I just tried to make it manageable but never impossible for the player. There were definitely some early version of the game that were NOT this easy hahah!