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Godot Version
4.3
Wildcards Used
N/A
Game Description
Try to arrest wanted criminals hidden within a crowd! Avoid arresting innocents and keep track on the time!
How does your game tie into the theme?
When cops find criminals and tell them to stop moving they usually yell "FREEZE, DON'T MOVE"
Source(s)
N/A
Discord Username(s)
efterblivnaraven
Participation Level (GWJ Only)
6 (including this one)
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Comments
I got fired after 13 criminals caught. Amazing color palette fun sounds -- did you use swappable parts to randomly generate faces or were those all hand drawn? Either way, fun game, nice job!
It's a simple concept but very fun haha, I managed to reach 19 but at this point the criminals were already very fast haha.
Maybe it lacked some entertaining music to accompany the gameplay, but apart from that it's a great job! :D
Thank you for playing and enjoying my game. and yeah the difficulty starts to spike after level 15 haha.
I had a music loop playing in the background, but should've probably made it a bit more varied and louder as well. It was one of the last things I threw in just to not have the game be quiet, so it wouldn't surprise me if it wasn't noticeable!
Simple and fun! Also it is the type of game that you can add much more features in the future. Nice submission!
Thank you so much! And yeah, more sprites, different levels, maybe dark modes where the mouse is like a flashlight so you have to search more. A lot of potential upgrades :D
I love how the enemies move. The Gameplay is a fun level of challenging and the sound effects and animations between levels bring it all together.
Thanks for all the nice comments :D The movement of the sprites was easily the hardest thing for me to get right, since I've only programmed movement controlled by player input before, but happy that it turned out good this time :D
I liked the theme and the unique gameplay. Great use of gameboy palette to make the game more challenging.
Thanks for playing! Yeah, when i started making sprites for the game without the palette I realized how easy the game would be. It's interesting how the difficulty can change just by switching out the color pallette. :D
The thumbnail got my attention - I liked the sound design and the game was a fun little matching game. I think i got 22 in the end but ran out of time. I like the interpretation of the theme too!
Thank you so much! Sound design is something I am fairly new to, but after playing the thing with only the music it felt so lackluster, so had to try to make something. Glad that it turned out good :D