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I gotta be real - I never made it past the jump where you have to "thread the needle" between the ice hazards on the ground and in the sky.

That said, I am not exactly a Kaizo Masochist, and someone who is would probably really like this game. I found the presentation to be very pleasant and I loved the freezing animation.

Personally, I wish the fires served as checkpoints, but then again maybe the game is much shorter than I thought and I just suck at platformers lol

Either way, good job!!

(+1)

Thanks! The game is definitely hard- I should have saved time for someone else to playtest (Supahermes, the other guy who worked on this, only got to try the complete thing once it was submitted, and he couldn't finish it either). I've played almost exclusively platformers (also a White Palace fan in Hollow Knight), so that probably affected my idea of how hard it is.

The game is really short- I can finish it in about a minute and a half usually. However, the amount of punishment makes it take way longer than that if I mess up. I think that "lots of punishment" and "precision platformer" don't go together so well...

Having the fires serve as checkpoints is a good idea!