I'd say the idea was good. But after a while playing, nothign happened that made me felt like the game was evolving, or somethng was happenng. I hoarded about a thouhsand bullets and then quit. It is a good idea, but herhaps it needs smoe more pacing, or enemy variation, to feel less monotonous. Also, audio feedback youd have made the game feel less dull. IT is a good entry for a single person though. Also, there is only one resource (blood bulletS) but since ther eis no enemy variation and enemies are so easy to kill, you have effectively infinite ammo all of the time. Good game still!
Viewing post in Demon Shooter jam comments
Hi, thanks for the feedback. I was originally planning to add more upgrades that would cost the same resource as you progressed + more enemies, but the time limit got to me. So a few rounds before submit time I decided to finish the core game (shooting + enemies in several waves) and call it.
All the things you pointed out are reasonable, but my time management wasn't good enough. I hope I can improve for the next jams.
Thanks for playing!